New changes of the gw2 fractals of the mists, which are 5-man dungeon content parties through diffrenct places and times in Tyrian lore. It will increase difficulty with fractal scale that game player will complete.These
These upcoming changes from Guild wars 2 will raise the challenge of the fractals on the top end and to make them more accessible to a larger group of players.
Changes in the Mists
Core changes you will see is the each fractal will only consist of one island from a staic list. You will be able to a fractal over your lunch break,and still have flexibility of running other fractals with your friends like before. It also means that there will be a lot less pressure to find a group of people who can commit to 30–60 minutes in a single sitting or over 90 minutes on longer runs.
The new static schedule will allow you to practice a given fractal and learn its challenges with your friends, removing the necessity of rerolling fractals in order to find the fractal of your choice. This will also give you common ground to share similar experiences when you’re talking about a given fractal scale with other players. The lower scales will be adjusted to help make them more approachable to players to aid them in learning the mechanics of individual fractals before they scale up and become too difficult.
The maximum fractal scale from 50-100, and asfter 50 scale,the difficuty curve will add stats like precision and toughness. Health and outgoing damage of creatures and the stats combination changes will increase the viablity also.
Additionally, for players who want just a little more help, a member of Dessa’s krewe is concocting some new consumables to aid your adventures in the fractals. These items will provide benefits that will stack with your other consumables to give you the boost you’re looking for to defeat a troublesome encounter. Visit her in Dessa’s Observatory after the launch of Guild Wars 2: Heart of Thorns to see what she has available.
New Achievements and Rewards
With Guild Wars 2: Heart of Thorns, we want to expand the reward systems of the fractals, create a new, unique item to help show off one’s mastery of the fractal, and reduce some of the complexity in the daily gated rewards that we currently have. Fractal players of all skill levels will find new daily goals, new achievements, and a new legendary objective.
You’ll also find that the Fractals of the Mists now have their own tab in the Achievements panel. In this category, you’ll find the original fractal achievements along with a number of new ones that require significant group coordination or even require you to be playing at higher difficulty scales to complete. Additionally, we’ve simplified the current system of daily reward chests into a system of new daily fractal achievements that have been separated into three distinct difficulty ranges: 1–20, 21–50, and 51 and above. Completing these dailies will give players a chance at the fractal weapon skins, ascended equipment, infused rings, and more. There also will be a new daily recommended fractal achievement that will rotate to different scales each day, giving you a focal scale to find other players looking to organize for a group.
At the end of every fractal, you’ll find a lockbox in the final chest called a fractal encryption. These encryptions may give you a new Mini Professor Mew, new ascended aquatic-breather recipes, high-level crafting materials, or many other rewards. Mini Professor Mew can be combined with an ingredient found in the fractals to evolve into a full set of cat golem miniatures. If you ever find yourself with extra (or not enough) boxes at the end of a run, don’t worry; you’ll be able to trade fractal encryptions with your fellow Tyrians. This new system will give you more choices over how you want to obtain the rewards you want for your fractal runs.
For players who’ve been hunting for fractal weapon skins, we’re making a couple a changes. The first is that there will be a collection for obtaining them all, including a new reward for its completion. The second change will help address the frustration of trying to find that one particularly elusive skin you really want that won’t drop no matter how many fractal runs you attempt. Once you’ve completed fractal scale 50, the golem BUY-2046 in the Mistlock Observatory will sell you a fractal weapon crate for pristine fractal relics, which will grant you a fractal weapon skin of your choice.
Additionally, a new version of the fractal weapon skins is being created but will only be obtainable at the new, higher fractal scales. Instead of a fractal weapon crate for these weapon skins, we’re creating a new recipe in the Mystic Forge that will allow you to take any one instance of the new skin and convert it to a new weapon skin of your choice. This will help maintain the prestige of the new weapon skins but still allow you to wear them on the weapon of your choice.
Introducing Legendary Backpacks
Guild Wars 2: Heart of Thorns players will now have the option of starting a new journey…a legendary journey. A guide will appear in Mistlock Observatory to help point players in the direction of new types of challenges, timed boss encounters, and collections of items to obtain both inside and outside of the fractals. Together with any of the armor crafting professions (armorsmith, leatherworker, or tailor), you’ll start with a simple new backpack and build it into the new precursor back item. Just like all future precursor and legendary items, this precursor will be account bound and can’t be traded—it must be earned. A new series of achievements and collections will track your progress on your quest.
The one final step of taking your precursor and transforming it into the legendary backpack is called Ad Infinitum. However, we’ll come back to discuss how that component works—and how it ties into our next steps for the Fractals of the Mists within Guild Wars 2: Heart of Thorns—in the future. For now, though, I can tell you that just like existing legendary items, players will need to collect components from all over Tyria. To craft each stage of the precursor backpack, players will need to obtain a new salvage item from ascended equipment. And that leads us to our next topic…
Ascended Salvaging!
Finally, all of you who have been saving your fractal rings or bonus gear chests from the world bosses can clean up your banks! New ascended salvage kits will be added to BUY-4373; salvaging each type of item, like gloves or weapons, will yield different results, but all will provide a chance at the new ball of dark energy salvage item that will be used for crafting new legendary items inGuild Wars 2: Heart of Thorns and beyond. Salvaging ascended rings will also grant players stabilizing matrices, a necessary component for legendary crafting. These can also be traded in for fractal encryption keys.
Bonus Subobjectives!
While we were working on all of this, our programmer Lester Bloom found the time to add in some new core functionality for achievements. In the past, we’ve created scavenger-hunt style achievements that required you to visit a number of locations, collect each of a race’s cultural armor, or find a specific number of lost coins. With Lester’s new functionality implemented, players will see a list of subobjectives for these types of achievements that will be checked off as you complete each one. This will work similarly to the new karka-hunt collection achievement released with the rebuild of Lion’s Arch. We are retroactively adding this new support to many of our existing achievements.
Final Note
Before I go, I know there are a couple things that group-content enthusiasts have been waiting to hear more about. One is fractal leaderboards. When we sat down to resolve some of the issues with fractal leaderboards that we’d discovered when we prepared to launch them in the Fractured update, it became clear that we wanted to do more to make them successful. The changes that I covered in this post are just part of our plans for fractals inGuild Wars 2: Heart of Thorns, and we’ll cover more details—including where we’re going with fractal leaderboards—in a future announcement.
The second is that—while we view fractals as our infinitely expandable, endgame version of 5-man dungeon content, and while we will be continuing to discuss fractals in futureGuild Wars 2: Heart of Thorns announcements—this is not the new “challenging group content” that Colin announced on stage when he first revealed the expansion at PAX South. This is instead a way for us to continue to expand the content and rewards for fractals while simultaneously trying to make them more approachable to a wider audience in Guild Wars 2. Stay tuned for details about both the fractal leaderboards and our challenging new group-content feature forGuild Wars 2: Heart of Thorns at a future date.
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